Tech Perspective - Key Trends in Consumer Electronics 2022
In our latest Tech Perspectives, we combine existing research from Futuresource along with announcements made during CES in January, to provide you with the latest CE trends and market expectations for 2022. Find out how businesses will address the consumer electronics sector and explore opportunities for innovation in a world with several “new normals”.
Tech Perspectives - Audio Megatrends for 2022 and Beyond
The evolution of technology in the audio space has reached an inflexion point, providing advent for not just better-quality audio, but completely new and immersive listening experiences for 2022 and beyond. This Tech Perspectives will dive into everything from the drive towards enhanced audio quality, considering what’s next for voice interfaces, to examining how the use of AI and machine learning is changing the game in the content creation industry.
Esports: Industry 4.0 and Smart Learning – Ed Tech Panel
This panel from Ed Tech Collaborative discusses the use of Esports in education; how are the education and corporate sectors facing both opportunities and disruption presented by the industrial revolution and its technologies? COVID-19 has fast tracked educators to rely solely on digital delivery. This panel explores the potential for Esports to be used as a keystone, connecting the current education ecosystem with a smart learning framework.
Exploring Innovation in Content Delivery – Ed Tech Panel
Interest in providing students with innovative content has accelerated during the pandemic school closures. But what does innovation really look like in a practical sense? This panel, containing panellists who have already explored innovation in content delivery, including interactive voice, AI, and interactive lesson creation, will explore what they’ve learned to date and where the industry is headed.
COVID-19 - An Accelerant for Platform Integration and Maturity - Ed Tech Panel
In this session from Ed Tech Collaborative, Jim Gardner at DoE provides an overview of the English Government’s technology intervention for schools during COVID, whilst discussing their digital strategy for the next 5-10 years. Following this, John Solomon, VP & GM at Chrome OS explores the focus on helping schools deliver powerful teaching and learning experiences remotely. The session then moves onto an engaging panel discussion around platform tools for education, looking ahead to future opportunities.
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