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Over Half of Children Multi-Task When Consuming Entertainmen

Kids Entertainment Consumption Market Analysis and Commentary

As new video platforms continue to proliferate and entertainment trends evolve, children are consuming increasing amounts of content from a wider variety of sources, and often multi-tasking to fit more in. That’s according to the latest Kids Tech consumer survey results from Futuresource Consulting. The research, covering children aged three to 16 across Brazil, China, France, Germany, Mexico, the UK and USA explores entertainment consumption trends, social media interaction, gaming and device usage.

Engagement Under Threat

Multi-tasking is becoming the norm for entertainment consumption, with 52% of children in the survey saying they engage with another device while watching TV. Of these, 61% play video games, 32% watch video on a second screen and 28% are on social media. “Children are constantly finding more time for entertainment consumption,” says Carl Hibbert, Associate Director at Futuresource Consulting. “From watching online video, to playing video games; from consuming music, to interacting with social media, the hours of engagement continue to climb. And with a finite number of hours available, something has to give. In many instances, focus is being traded for quantity, and this is a rising concern and challenge for content owners and advertisers.”

Despite a rise in non-video activities, this does not seem to be cannibalising TV viewing on a large scale. Linear TV is still reported as the most popular viewing platform in China, France and Germany across all age ranges, with free online video becoming increasingly important for kids of 11 and above. In the UK and US, SVoD and free online video consumption is becoming comparable to that of free linear TV. In Brazil and Mexico, there is a significant migration towards new media, with free online video the most popular viewing platform across all ages.

Ease of Operation More Important than Content

When children are deciding how and what to watch, ease of operation is the main driver behind platform choice. 45% of parents stated ease of use was the main feature as to why their child used a specific platform. It ranked number one across kids that used linear TV, free online video and transactional video services, ahead of the quantity of content available recognised/preferred brand and safer content.

“The challenge for industry and advertisers is how to cut through the noise and make sure their messages reach the target audience,” says Hibbert. “With so much dilution of attention, it’s not an easy task, but it does present a foothold for savvy brands to climb to the top. Connecting with young consumers means building a better strategy through understanding their motivations and exploring their approach to consumption. As an example, our survey shows that children who interact with TikTok, the free social media app that lets you watch, create, and share short videos, are looking for a combination of consumption and creation. 49% of parents commented that their child use TikTok to upload their own video content. With the right mix of content, market information and cross platform investment, there’s a world of opportunity.”

Futuresource Consulting’s Kids Tech Wave 10 report is based on 9,800 consumer interviews carried out with children aged between three and 16 years, with quotas set against both age and gender. Surveys were conducted in Brazil, China, France, Germany, Mexico, the UK and USA.

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Carl Hibbert

About the author

Carl Hibbert

Heading the Consumer Media & Technology Research team, with over 20 years industry analyst experience. Carl maintains & develops Futuresource's services across all forms of entertainment & consumer electronics, ensuring unrivaled insight & knowledge in sector dynamics and future industry direction. A regular presenter at industry conferences across USA, Europe and Asia and frequent contributor to press and trade journals.

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