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Futuresource Global Video Entertainment Overview May 2019
This report reviews the overall entertainment market and assesses the impactors and drivers as the sector transitions to digital. Key areas::
Games Software: Mobile, PC, Console across Digital and Physical Sell-Through, Subscriptions & DLC
Music: Digital and Physical Sell-Through (CD, Vinyl & Music Video), Subscription
- Online Video: Electronic sell-through (movie and TV), iVoD (movie) and subscription online video
- Pay-TV VoD: True VoD & NVoD (Near Video on Demand)
- Packaged home video: DVD & Blu-ray (sell-through and rental)
- Subscription Pay-TV (i.e. monthly cable/satellite TV subscription fees)
Detailed market data is provided from 2014 with forecasts to 2022 in the corresponding excel spread and Pivot Tables.
Market forecasts refer to the legitimate market only and exclude piracy. Adult content is also excluded.
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Here at Futuresource Consulting we deliver specialist research and consulting services, providing market forecasts and intelligence reports. Since the 1980s we have supported a range of industry sectors, which has grown to include: CE, Broadcast, Entertainment Content, EdTech and many more.