22 December 2017

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This report forms part of Futuresource's VR quarterly tracking service and is one of two market reports providing in-depth trend analysis and industry forecasts across both technology and content. The report accompanies the twice yearly comprehensive round-up of news and insight relating to recent announcements in the virtual reality and augmented reality sectors.

The virtual reality sector has been subject to a significant amount of optimism over the past two years as to how quickly it will become established as a mass market home entertainment platform. However the high hopes of VR enjoying widespread adoption looks to have been overly optimistic as device sales have undershot expectations.

This report reviews the development of the Virtual Reality sector during 2017 and assesses the challenges and opportunities faced in establishing Virtual Reality as a mass market product during the years ahead.

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