Gaming Fever Pitch Boosts Demand for Gaming Peripherals
The gaming headset and accessories market reached exceptionally strong growth during the 2020 pandemic; interest in gaming reached fever pitch, with consumers locked down in need of entertainment and socialisation.
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Date Published: 25 May 2021
Author: Morris Garrard
Pandemic Drives Surge in Subscription Gaming Amongst 3 to 16-Year-Olds
The games industry has thrived during the COVID-19 pandemic; it has provided kids with a way to alleviate the boredom of lockdown through gaming and socialising digitally with friends. The Futuresource Kids Tech consumer survey...
Date Published: 24 Feb 2021
Latest Battle in Games Consoles and the Acceleration of Cloud Gaming
The most topical theme within gaming is the launch of next generation consoles by Sony and Microsoft in Q4 2020. Both vendors have seen significant, excess demand for their hardware...
Date Published: 14 Jan 2021
Gaming Accessories Market Hits Highs in 2020, on Track to Break $6 Billion by 2024
The gaming accessories market continues to climb, on track to achieve 21% volume growth in 2020, according to a new report from Futuresource Consulting.
Date Published: 18 Nov 2020
The Changing Gaming Landscape and the New Opportunity for Music Licensing
Gaming continues to capture consumer attention around the globe, achieving revenues of close to $200 billion across software, hardware and accessories in 2019, and accelerating the prospects for music in gaming.
Date Published: 17 Nov 2020
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