Competing for Kids’ Digital Entertainment Mindshare in the Pandemic World
Carl Hibbert, Associate Director, Consumer Tech & Media, Futuresource recently shared the findings of the Futuresource Kids Tech consumer research programme which interviews kids, ages 3 through to 16, twice yearly, to monitor and track their digital activities and behaviours. With the past two waves in field during the pandemic, the survey has plotted kids changing habits over this period in relation to entertainment consumption and general past times.
Covid 19, Transforming the TV Industry - The Impact on Entertainment
The Sustainable Future of Video Entertainment Perspectives
DTG Summit - Future Vision
Sports have long been at the heart of TV innovation with major international sporting events acting as show cases for technological leaps such as colour TV, high definition (HD) and live streaming Carl Hibbert, Associate Director, Consumer Media & Tech, Futuresource Consulting sets the scene and discusses the latest trends including, remote production and streaming via social networks to deepen fan engagement
AV Collaboration Panel at Audio Collaborative 2020
Live Streaming & User Generated Content Panel at Audio Collaborative 2020
Futuresource SMPTE Content Consumption Presentation
With a focus on shifting consumption habits, part two of Tristan Veale’s recent SMPTE presentation explored the powerful growth of SVoD and how this will determine the future of Pay-TV. Have a read of the presentation that was delivered, showcasing a range of interesting data from the TV industry.
Next Generation Gaming Console Hardware Perspectives Report
As part of Futuresource’s wider market research analysing the gaming industry, our latest Tech Perspectives report discusses the outlook for Next Generation Games Consoles. Find out more about the opportunities and challenges emerging for the console market, as the battle for share of entertainment wallet continues.