Gamescom Post Show Summary
What an event…! Following his attendance at this year’s Gamescom in Cologne, Maxym Dmytriyev has created a post-show summary that focuses on what truly has been an event to remember! With some takeaways that focus on virtual and augmented reality, content creator platforms and some of the notable games showcased across the event, Max’s time at Gamescom was well spent.
Futuresource Kids Tech - Consumer Insights Gaming Summary Report
Gaming is now ubiquitous past time among kids. In the last couple of years, gaming has risen in popularity once more, namely due to traditional past times not being allowed during global lockdowns. As such, a significant portion of children are now playing games more often and for longer across a range of devices. In this free download, taken from our 14th wave of Futuresource Consulting’s Kids Tech Consumer Survey, we offer the key findings from across video consumption, device usage, gaming, hobbies and music, providing data derived from deep dive analysis and segmentation.
Tech Perspective - Key Trends in Consumer Electronics 2022
In our latest Tech Perspectives, we combine existing research from Futuresource along with announcements made during CES in January, to provide you with the latest CE trends and market expectations for 2022. Find out how businesses will address the consumer electronics sector and explore opportunities for innovation in a world with several “new normals”.
DTG State of the Nation Webinar