Dubs and subs/the cost-of-living: how are entertainment consumers reacting?
MESA’s 2023 event was certainly one for the books. Having rebranded this year from the Content Workflow Management Forum to the Innovation and Transformation Summit: Localisation, the summit saw numerous speakers take to the stage, including Futuresource’s James Duvall.
Can we believe the hype? Let’s look at generative AI in gaming
The gaming industry has long been renowned for ongoing and rapid transformation. Yet, this is also an industry that has not been exempt from recent headlines focused on artificial intelligence. Like we've seen across many other sectors, generative AI is now coming for gaming. Or is it?
A respawn for handheld gaming
Long before our pockets became the humble receptacles for the equivalent of super computers – each laden with apps and games – gamers of yesteryear were desperate to be untethered from their limited, stationary arcades and home consoles, and to play games on the go – enter, handheld gaming.
An Overall Picture of Growth for European Video Entertainment
Despite the obvious challenges of recent years – the snowstorm of prolonged lockdowns, social restrictions, and the cautious attitudes that followed – 2022 represented the beginning of a post-pandemic outlook for much of the video industry.