Gaming is a fast expanding entertainment market, outpacing growth in the video market and presenting new opportunities for the technology market to exploit. This report assesses trends across the gaming entertainment ecosystem, delivering insight on the hardware market and technology innovations, assessing the growth of gaming focused video content, and exploring how platform aggregators can leverage the expansion of the gaming market.
Latest Consumer Electronics Reports
Futuresource Consumer Home Audio Tracker
The home audio quarterly tracker report is a regular output of Futuresource Consulting’s home audio equipment market research program. This report provides an update on the global home audio market size and home audio market share for Q1 2022, as well as providing market data from Q1 2020 to Q1 2022.
Author: Chris Bull
Futuresource Consumer Headphones Tracker
This headphones quarterly tracker report forms part of Futuresource Consulting’s regular global headphone market research program. It provides an update on the global headphone market size, headphone market growth, and market share of headphones companies for Q1 2022, as well as providing market data from Q1 2020 to Q1 2022.
Author: Saranraj Mathivanan
Futuresource Virtual Assistants Tracker
Covering seven major product categories with global market coverage across 22 distinct device types, Futuresource’s Virtual Assistant Tracking Service monitors the adoption of voice interfaces worldwide by region, assistant platform, and by product from over 100 individual brands.
Author: Simon Forrest Lewis Maddocks
Futuresource XR Market Track
On the back of a breakout year in 2021, the XR hardware market (including AR and VR) has had a quiet 2022 with volumes forecast to fall 6% as the worldwide economic downturn hits consumers’ pockets. However, while the short-term picture looks fairly stagnant, there remains huge excitement for the XR market in the medium to long term with a 2022-2026 CAGR of 27% forecast.
Author: Guy Hammett