AUDIO COLLABORATIVE 2026
📌 WEDNESDAY 11 NOVEMBER @ HAM YARD HOTEL, LONDON
The future of audio is coming to London in 2026, and we want you to be a part of it. Early bird tickets out now!
Introducing our event sponsor!
About Cinemo
Founded in 2008, Cinemo provides world-leading digital media solutions for the highly demanding automotive market. Trusted by more than 40 market-leading OEMs and over 20 tier-1 suppliers, Cinemo has a strong track record of industry firsts.
By leveraging its field-proven digital media, cloud, and AI technologies, Cinemo has expanded its range to create the first open cloud ecosystem that connects devices, content, and users.
Meet the speakers
Adam Levenson
Go-To-Market Director, Levenson Consulting
Adam Levenson
Adam Levenson came up in the games industry, directing audio at Interplay and Atari before leading Activision's Central Audio team across major franchises including Call of Duty. He went on to hold executive marketing and business development roles in audio technology at Gaudio Lab, Waves Audio, and DSP Concepts, with a track record that includes partnerships with Dell, Motorola, Dolby, and Universal Music Group.
Since 2016, Levenson Consulting has developed and executed go-to-market programs, delivering value proposition and messaging through campaign execution and partnership development for audio and human interface technology companies worldwide. Adam holds degrees from Boston University (BM), California Institute of the Arts (MFA), and Loyola Law School (JD).
Martin Walsh
Vice President of Audio Research & Development, Xperi - DTS
Martin Walsh
Martin Walsh is the vice president of audio research and development at DTS, a part of Xperi. He leads a global team that pioneers new technologies for the automotive, gaming and consumer electronics sectors. These innovations, rooted in advanced digital signal processing and machine learning, have propelled Xperi’s offerings to the forefront of the industry. Since joining in 2010, Martin has been instrumental in several key developments that have significantly enhanced user experiences across various platforms.
Explore the key themes!
Audio Industry in Numbers [Futuresource presentation]
Unlock a data-driven assessment of the overall consumer audio industry. Futuresource’s flagship Audio Industry in Numbers presentation reveals the latest figures on market performance, identifies winning and losing categories, and pinpoints the features and technologies spearheading the industry.
AI in Audio: Intelligence, Inclusion & the Future of Hearing
For decades, audio technology focused on playback, but AI has tipped the balance towards personalisation. Sound is becoming adaptive, contextual and personal. It responds to environments, enhances speech, protects hearing and reshapes accessibility.
And as NPU-accelerated audio processing arrives in more devices, the industry is moving from delivering sound to improving how the world hears. This session explores the emerging frontier where consumer audio, hearing health and artificial intelligence converge.
From Breakthrough to Business: Turning Audio Innovation into Revenue
From silicon architectures to AI-driven sound processing, audio innovation is skyrocketing. But invention alone can’t build a better business, and many breakthroughs stall somewhere between prototype and profit. This session explores how audio technology companies can move from R&D brilliance to commercial scale. What separates ideas that ship from those that never leave the lab? And how do partnerships, pricing strategies and ecosystem alliances turn innovation into revenue?
The Future Listener: Winning Gen Z in the Age of Convenience
Gen Z listens to more audio than any previous generation, yet invests less in traditional hi-fi hardware. Raised on smartphones, streaming and portable speakers, their relationship with sound is social, mobile, gaming and identity-driven. High-fidelity alone is not enough.
As the traditional audiophile demographic leaves the purchase cycle, how does the industry make great sound culturally relevant again? This session explores how product design, storytelling, retail and ecosystems must evolve to win the new generation.
The Connected Cabin: When the Car Becomes the Best Seat in the House
For many consumers, their most sophisticated audio system is no longer in the living room, it’s in the car. As vehicles become software-defined platforms, automotive audio is being reimagined as a premium entertainment environment.
Meanwhile, the boundaries between home audio, streaming services and in-car experiences are beginning to blur. This session explores how all the elements are converging into a seamless listening ecosystem
Ecosystem-Led Audio: Platforms, Partnerships & Power
In today’s audio market, standalone products rarely win. The real action is in the ecosystems, with combinations of hardware, software, services and data that create longterm user relationships.
From smart speakers and streaming services to platform partnerships and voice assistants, the companies shaping the future of audio are those that orchestrate experiences. This session explores who controls the ecosystem, and who risks becoming just another name on another device
Retail Reinvented: Selling Audio in the Age of Marketplaces & D2C
Retail is no longer just a shelf. It’s data, fulfilment infrastructure, brand theatre and community. And it’s all operating in a world dominated by marketplaces and direct-toconsumer channels.
As traditional shelf space shrinks and online platforms reshape discovery, audio brands need to rethink how products are launched, experienced and sold. This session explores what retail strategy looks like when the store is everywhere.
Pro & Consumer Convergence: When the Studio Comes Home
The barriers between professional and consumer audio are falling away. Creators now expect studio-grade tools at consumer prices, while consumers increasingly demand the kind of sound quality once reserved for professional environments.
Meanwhile, the creator economy is driving demand for microphones, monitors, interfaces and production tools in entirely new segments. This session explores how the convergence of pro audio and consumer tech is reshaping product design, pricing and market opportunity.
Immersive Audio: Hype, Habit or the Next Must-Have?
Spatial and immersive audio promise to transform how we experience music, film and games. The tech is everywhere; in headphones, cars, soundbars and streaming platforms. But are consumers really demanding immersive sound, or is the industry still pushing it on them?
This session examines where immersive audio is gaining appreciation, where it still struggles, and what has to happen for spatial sound to become the next go-to listening experience
Join us as a speaker or sponsor
Share insights with an influential audience and showcase your brand as an audio leader.
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